Wednesday 15 February 2017

Prey: Nothing like the original—and all the better for it

As any good editor knows, the key to a compelling story—whether an article, book, or film—is a compelling opening. Don't get bogged down in extraneous details, or runaway metaphors. Deliver a sucker punch of truths straight to the gut, and keep 'em hooked until they're too far in to turn back. The best of times, the worst of times. Clocks striking thirteen. The beginning of every James Bond movie ever. [Okay, okay, get on with it Mark. -Ed]

Arkane Studios must have very good editors.

Prey—the not-a-sequel-but-a-reboot follow up to the 2006 first-person shooter of the same name—begins with a ringing alarm clock. You climb out of bed, check your e-mails, and don a uniform for your first day on the job. Your apartment is clean and modern, and overlooks San Francisco's Bay Bridge. There are excerpts from books describing the science behind "Neuromods," and a note of congratulations from your new boss on the kitchen counter. Outside the front door, a janitor greets you good morning, and directs you towards a helicopter on the roof.

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from Prey: Nothing like the original—and all the better for it

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